Friend Connect was launched yesterday. It is very cool. It's basically a plug-and-play social network for a web site that merges the social networks of various major social networking sites plus your address book. In fact, this site is now a social network. Check out the sidebar. If you haven't tried out one of the Friend Connect sites yet, it's really worth trying, and you might as well start here. For the moment, I just have the comments and friends gadgets in the sidebar (and in this post), but will probably add some as new things become available.
But, more importantly, it's a big step on the path that OpenSocial started. Unfortunately, OpenSocial itself is a little opaque and confusing, but the root idea of allowing applications to uniformly access social data is important. However much people tend to deride some of the shallow social contact social networks provide, it provides a kind of ambient social interaction which is appealing and not necessarily shallow. There's no reason any site where meaningful interaction occurs (commenting, even co-reading, as with many blogs) shouldn't have a "social" aspect, where I can see the posts of my friends, see the friends of friends, etc. Friend Connect does that. Better yet, it turns any site into an OpenSocial container. Ok, enough sales pitch, I'm just enthused :)
One of the things I like a great deal about the board gaming community is that the online social interaction translates into in-person social interaction. If it weren't for the Unity Games mailing list (and others), boardgamegeek, or even other non-boardgaming focused social networks, I wouldn't be aware of and be able to participate in anywhere near the fraction of in-person gaming that I do. I suspect (and in some cases know) many other small site communities have the same effect, probably more so than the big generic social networks. The big social networks are often "really" about dating or getting a job. The smaller networks can be about board games, or knitting, or geocaching or whatever. The "me" social network is, uh, about reading this blog. And really, ever since I was a little boy, I've wanted to be a social network, so please join. Haven't you ever wanted to be a social network?
(Disclosure: I work for Google and know the team that built Friend Connect, but am not directly involved in its development. This is my personal blog. The views expressed on these pages are mine alone and not those of my employer.)
Tuesday, May 13, 2008
Saturday, May 10, 2008
Race for the Galaxy and variety
I'm usually all about variety in games. Sure, I have favorites, but I tend to play a lot of different games a few times each, rather than one game a lot. In past years, I've played over 250 distinct titles per year. Recently, the number has dropped to just over 150 titles, but that's more because of a general drop in gaming than a decrease in variety.
Then, along came Race for the Galaxy. I've played RftG 33 times this year, 53 times ever, which is way lower than many people's counts. But, it is already my third most played game, after Electronic Catchphrase and Crokinole, both of which I've been playing for nearly 7 years. In fact, the most I've ever played one game in a calendar year is Electronic Catchphrase which got played 36 times in 2003. RftG is three games shy of that and it's only May.
What makes Race so different for me? Well, some of it is circumstances. In addition to my usual gaming group, colleagues at work enjoy playing it. But, with any other game, after 30+ plays in under 6 months, I'd be sick of it and really lobbying for something else. For me, Race is optimal in several ways; Length: Race playes in 30-45 minutes with even only moderately experienced players and under 30 without feeling rushed with experienced players. It feels more substantial than almost any other game of its length. Depth: 50 games in, I feel like I'm learning new strategies and tactics. Luck: The luck level in Race is what I consider optimal. Against a total novice, I'm almost guaranteed to win. Against an opponent who has played some, but is still new to the game, I usually win. Against some of those who have played far more than me and/or have more natural talent at it, I usually lose. That level of luck keeps the game interesting to me. Theme: Obviously, for a lot of people, the theme is sort of irrelevant. I find the game deeply thematic and engaging because of that. The narrative presented by a tableau at the end of the game is often quite striking. Complexity: Race is a complex game, but to me it feels like it hangs together so nicely that the complexity is simply translated into depth after a few plays.
All that said, I'm still not convinced that fully explains why Race has so completely broken past my usual game-burnout threshold. Highly recommended.
Then, along came Race for the Galaxy. I've played RftG 33 times this year, 53 times ever, which is way lower than many people's counts. But, it is already my third most played game, after Electronic Catchphrase and Crokinole, both of which I've been playing for nearly 7 years. In fact, the most I've ever played one game in a calendar year is Electronic Catchphrase which got played 36 times in 2003. RftG is three games shy of that and it's only May.
What makes Race so different for me? Well, some of it is circumstances. In addition to my usual gaming group, colleagues at work enjoy playing it. But, with any other game, after 30+ plays in under 6 months, I'd be sick of it and really lobbying for something else. For me, Race is optimal in several ways; Length: Race playes in 30-45 minutes with even only moderately experienced players and under 30 without feeling rushed with experienced players. It feels more substantial than almost any other game of its length. Depth: 50 games in, I feel like I'm learning new strategies and tactics. Luck: The luck level in Race is what I consider optimal. Against a total novice, I'm almost guaranteed to win. Against an opponent who has played some, but is still new to the game, I usually win. Against some of those who have played far more than me and/or have more natural talent at it, I usually lose. That level of luck keeps the game interesting to me. Theme: Obviously, for a lot of people, the theme is sort of irrelevant. I find the game deeply thematic and engaging because of that. The narrative presented by a tableau at the end of the game is often quite striking. Complexity: Race is a complex game, but to me it feels like it hangs together so nicely that the complexity is simply translated into depth after a few plays.
All that said, I'm still not convinced that fully explains why Race has so completely broken past my usual game-burnout threshold. Highly recommended.
All my blogs
I like the idea of blogging a great deal, and have been doing it since 2002. Lately there's been a proliferation of micro-blogging and mini-blogging formats, and while there's something sort of oddly simple about the phenomenon, it's an interesting social dynamic and I enjoy it as a way to maintain ambient social contact with friends and colleagues. So here's all my blogs or blog-like things:
- My main blog: I've been maintaining this (through several software changes) since 2002 and it's mostly about board games.
- Twitter: Iconic microblogging, which I've used sporadically.
- Google Reader Shared Items: A Google Reader feature, that, with the new notes feature is a nice micro-blogging/link-blogging format. If you're not reading this on RSS, these sit in the sidebar on this blog.
- BoardGameGeek forum postings: Not really a blog, but a potentially interesting aggregation of my posts there.
- This blog. Until I decide what to do, I'll probably mostly do "real" (ie, more than 2 sentence) blogging here, and if I abandon it, I'll move them over to my main/old blog, or if I decide to keep it up, I'll move all the old stuff over.
- Friend Feed: This aggregates all of the above and a few other not-really-blogging sources, which is awesome, but it's aesthetic and formatting bugs me, but it's manageable when read in Reader.
Trying out Blogger
I've decided to try out blogger because my old blog software (blosxom, which I love) was getting a little stale and I wanted to support comments again. I'm not (yet) going to migrate my old posts over here, but I might.
I decided to go with Blogger (rather than any of the other also good free choices) for a few reasons:
I decided to go with Blogger (rather than any of the other also good free choices) for a few reasons:
- Part of my annoyance with my old setup was that I was sick of dealing with configuring and tweaking it. Blogger is entirely turnkey, including hosting it on my own domain.
- I already have code that will upload my blosxom files into Blogger if I decide to do the full switch, using the Blogger API.
- I work for Google, I know some of the Blogger folks and it's good to use your own products, even if I don't work on Blogger itself.
Sunday, April 13, 2008
My ScanSnap Workflow
I bought and absolutely love my Fujitsu ScanSnap S510M. It is a high-speed compact full-duplex full-color sheet-feed scanner. I put a document in the sheet feeder, press a button on the scanner and a few seconds later there is a PDF in a pre-configured folder with the contents of the document. It's an amazing product. Read any number of other rave reviews of it.
In the roughly three months I've had it, I've scanned over 1200 documents, comprising over 5000 pages. I use "Yep!" for managing all of these and all of my other pre-existing and downloaded PDFs. In total, I have over 3000 PDFs. Yep handles this fine. Overall, I like "Yep!" very much, though it has one or two bugs that irritate me, but it's well worth the price.
The software that comes with the ScanSnap includes both the scanning software itself and FineReader, the OCR software. Both work well, but the user interface to both is lacking. But, fortunately, it's possible to completely disable the user interface of each so I never see it. The functionality of both pieces of software is good. Unfortunately, the integration with the OCR has a moderate flaw, but there's an easy way around it. Specifically, OCR takes far longer than scanning, but it doesn't queue up OCR jobs. This means you can't scan a second document until the first is done OCRing if you have automatic OCR enabled.
So, here's my workflow/setup: I have the ScanSnap Manager set up to scan to PDF with no OCR to a directory called "New Scans/Fresh" without prompting. I have two other directories under "New Scans": "Being OCRd" and "OCRd". I often glance through "Fresh" in Yep to see
if the scanner misrotated a page or something (in general it is very very good). Occasionally, often only once a week or so, before going to bed, I drag all the files in "Fresh" into "Being OCRd", and then drag all of those onto FineReader. I have FineReader configured to
OCR the files in place, and depending how many documents I have scanned since the last OCR batch, it can take several hours. I go to sleep. Later, I drag the completed OCRd PDFs to the "OCRd" directory.
Gradually, documents pile up in "OCRd", and periodically, I go through in Yep and clean up. But, it's worth noting that having them unfiled in a big pile in "OCRd" is still quite useful. With Yep I can search through those and find things quickly even if I haven't done proper
"filing". But, whenever I want to do some filing, I use Yep's "Browse by search folder" mode, which shows me a list of directories that contain PDFs. I don't use the tagging as the primary organization scheme, but do use it and will describe it later. First I select the "OCRd" directory and it shows me all the PDFs that are pending. Usually I'll spot something obvious like a mortgage bill and I'll type "mortgage" in the search box, and the view will be narrowed to just
things mentioning "mortgage". Often this will include some things other than mortgage statements, but often it will nicely narrow it to a homogeneous set. I select all of them and drag them into one of my two "filing cabinets" and the appropriate sub-folder, all within Yep.
I use two folders as filing cabinets. One is just a standard folder under Documents which contains stuff like correspondence, recipes and local restaurant menus. The other is an encrypted sparse image for things like bills and account statements. Some of the hierarchy is
obvious "Bills/Discover" or whatever, but mostly I don't worry too much about it because I know search works well enough. As I mentioned above, I don't use tags as the primary organization scheme, but do use them for task oriented groupings. For example, I used a tag for "2007
taxes" since that included statements from a number of accounts. Similarly, when we bought a new house, I had a "mortgage application" tag.
The system works great, and I'm not a big "organization guy". It's allowed me to shred and recycle paperwork with abandon because if I have something and I think I might want it, I scan it, and get rid of the clutter. The resulting scans are small in size, coming in on average under 100k per page. I love the ability to quickly and easily find any bill, document or other paperwork and my wife loves it as well.
Overall, I wholeheartedly recommend the ScanSnap and "Yep!".
In the roughly three months I've had it, I've scanned over 1200 documents, comprising over 5000 pages. I use "Yep!" for managing all of these and all of my other pre-existing and downloaded PDFs. In total, I have over 3000 PDFs. Yep handles this fine. Overall, I like "Yep!" very much, though it has one or two bugs that irritate me, but it's well worth the price.
The software that comes with the ScanSnap includes both the scanning software itself and FineReader, the OCR software. Both work well, but the user interface to both is lacking. But, fortunately, it's possible to completely disable the user interface of each so I never see it. The functionality of both pieces of software is good. Unfortunately, the integration with the OCR has a moderate flaw, but there's an easy way around it. Specifically, OCR takes far longer than scanning, but it doesn't queue up OCR jobs. This means you can't scan a second document until the first is done OCRing if you have automatic OCR enabled.
So, here's my workflow/setup: I have the ScanSnap Manager set up to scan to PDF with no OCR to a directory called "New Scans/Fresh" without prompting. I have two other directories under "New Scans": "Being OCRd" and "OCRd". I often glance through "Fresh" in Yep to see
if the scanner misrotated a page or something (in general it is very very good). Occasionally, often only once a week or so, before going to bed, I drag all the files in "Fresh" into "Being OCRd", and then drag all of those onto FineReader. I have FineReader configured to
OCR the files in place, and depending how many documents I have scanned since the last OCR batch, it can take several hours. I go to sleep. Later, I drag the completed OCRd PDFs to the "OCRd" directory.
Gradually, documents pile up in "OCRd", and periodically, I go through in Yep and clean up. But, it's worth noting that having them unfiled in a big pile in "OCRd" is still quite useful. With Yep I can search through those and find things quickly even if I haven't done proper
"filing". But, whenever I want to do some filing, I use Yep's "Browse by search folder" mode, which shows me a list of directories that contain PDFs. I don't use the tagging as the primary organization scheme, but do use it and will describe it later. First I select the "OCRd" directory and it shows me all the PDFs that are pending. Usually I'll spot something obvious like a mortgage bill and I'll type "mortgage" in the search box, and the view will be narrowed to just
things mentioning "mortgage". Often this will include some things other than mortgage statements, but often it will nicely narrow it to a homogeneous set. I select all of them and drag them into one of my two "filing cabinets" and the appropriate sub-folder, all within Yep.
I use two folders as filing cabinets. One is just a standard folder under Documents which contains stuff like correspondence, recipes and local restaurant menus. The other is an encrypted sparse image for things like bills and account statements. Some of the hierarchy is
obvious "Bills/Discover" or whatever, but mostly I don't worry too much about it because I know search works well enough. As I mentioned above, I don't use tags as the primary organization scheme, but do use them for task oriented groupings. For example, I used a tag for "2007
taxes" since that included statements from a number of accounts. Similarly, when we bought a new house, I had a "mortgage application" tag.
The system works great, and I'm not a big "organization guy". It's allowed me to shred and recycle paperwork with abandon because if I have something and I think I might want it, I scan it, and get rid of the clutter. The resulting scans are small in size, coming in on average under 100k per page. I love the ability to quickly and easily find any bill, document or other paperwork and my wife loves it as well.
Overall, I wholeheartedly recommend the ScanSnap and "Yep!".
Friday, March 7, 2008
Much Better, reprise
A couple of years ago I posted a list of "much better" products. The idea was to point out (technology) products that are much better than the alternatives. There's a handful of new one's I've discovered that I thought I'd share. A couple of them already get a lot of popular press/praise, but I thought I'd add my voice to the chorus. The first one, while almost universally praised, is less widely known.
Fujitsu ScanScan s510m is much better than any other
document scanning solution I've seen. I got one of these in
January and it is amazing. You insert a piece of paper, and a moment
later a double sided PDF is in a directory of my choice. It's wicked
fast. Scanning a few sheets of paper takes a few seconds. Oh, and it
comes with FineReader, which is good OCR software. So far, I've
scanned around 1000 documents numbering 4000+ pages. Having quick
full text (though not quite perfect) access to bills, account
statements, and other paperwork is revolutionary. I came into this
device with high expectations and it has exceeded them.
Wii is much better than other video game systems, for
me. For most of these "much better" claims the "for me" part is
implicit, but at some level, I am making the assertion that these
things are "objectively" better. The Wii is great, but I can see it's
not for everyone. I've had it for a little more than a year now, and
it's about as good as a game system could be for me. I don't play it
a ton, but I play it some and it's a fun diversion for a few hours a
week.
iPhone is much better than most cell phones. I didn't
say it's way better than a Blackberry, which I used to have, but it
mostly is. As of now, the Blackberry was still a better email device.
The iPhone is an ok email device and a really good device in almost
every other way. Google Maps plus a really good browser is a potent
combination. Naturally the SDK announcement makes things even more
interesting.
Fujitsu ScanScan s510m is much better than any other
document scanning solution I've seen. I got one of these in
January and it is amazing. You insert a piece of paper, and a moment
later a double sided PDF is in a directory of my choice. It's wicked
fast. Scanning a few sheets of paper takes a few seconds. Oh, and it
comes with FineReader, which is good OCR software. So far, I've
scanned around 1000 documents numbering 4000+ pages. Having quick
full text (though not quite perfect) access to bills, account
statements, and other paperwork is revolutionary. I came into this
device with high expectations and it has exceeded them.
Wii is much better than other video game systems, for
me. For most of these "much better" claims the "for me" part is
implicit, but at some level, I am making the assertion that these
things are "objectively" better. The Wii is great, but I can see it's
not for everyone. I've had it for a little more than a year now, and
it's about as good as a game system could be for me. I don't play it
a ton, but I play it some and it's a fun diversion for a few hours a
week.
iPhone is much better than most cell phones. I didn't
say it's way better than a Blackberry, which I used to have, but it
mostly is. As of now, the Blackberry was still a better email device.
The iPhone is an ok email device and a really good device in almost
every other way. Google Maps plus a really good browser is a potent
combination. Naturally the SDK announcement makes things even more
interesting.
A couple more: Parkour and Speed Stacking
A couple more interesting and obscure hobbies: Parkour and
Speed Stacking. You can see a great deal of each on YouTube: Parkour videos and speed stacking videos.
(Read my posts from a few years ago for some context)
Speed Stacking. You can see a great deal of each on YouTube: Parkour videos and speed stacking videos.
(Read my posts from a few years ago for some context)
Tuesday, January 1, 2008
Every Year Games
(I've discussed this twice before)
There's a number of games that are good enough to get pulled out every
year. For recent releases, this isn't saying much, so let's look at those that have been played in at least 7 out of the past 11 years.
Ricochet Robot and Samurai both somehow missed 2006, but have been played the other 8 of the last 9 years.
En Garde missed 2006 and 2004, but I've been playing it since 1998, so it makes the 8+ list.
Euphrat & Tigris has been missing the past couple of years and it will hopefully hit the table again in 2008, but for whatever reason I have not had the same yen for it I have in the past and while it had a good 8 year streak, it looks like 2006's omission wasn't just a fluke.
The 100% club for the past 7 years is: Knockabout, For Sale, Zirkus Flohcati, Crokinole, Princes of Florence, Electronic Catchphrase.
7 out of the past 8: Carcassonne, Cartagena, Flinke Pinke and missed this year for the first time: Vinci, Traumfabrik, Lord of the Rings.
Take It Easy had a 7 year streak from 1999-2005 and hasn't come back since, but it's likely to be back in 2008.
Set has been intermittent, missing 1999, 2001, 2004, and 2005, but being one of the "old" games, it's gotten to 7.
Overall, I continue to like the "year metric" and the "MonthMetric" as measures of gaming quality and longevity.
There's a number of games that are good enough to get pulled out every
year. For recent releases, this isn't saying much, so let's look at those that have been played in at least 7 out of the past 11 years.
10 out of 11
- RoboRally. This has been played every year, except I missed in 2004. This is the game that really got me into board gaming.
- Call my Bluff. This still gets played every year, going on 10 years since I discovered it.
9 out of 9
- Basari. This was a wedding present and while it doesn't get a ton of play (only 13 plays) it gets pulled out consistently, year after year.
- Ra. One of my all time favorites, and I expect it to stay on the 100% list for a while.
- Apples to Apples. A party game that is successful with all but the most curmudgeonly.
8 out of 8
- Medici. One of the greatest "pure" auction games ever.
- Can't Stop. It's quick and approachable and likely to stay on the list for a long time.
- Speed. At 60ish seconds per game, I make sure to play this on New Years' Eve if I haven't already that year.
- 6 nimmt!. Another regular winner, in no small part due to its effective accomodation of 6 players.
- Igel Argern. Fast fun filler.
- Battle Line. One of my favorite 2-player games of all time.
8 out of 9 or more
Ricochet Robot and Samurai both somehow missed 2006, but have been played the other 8 of the last 9 years.
En Garde missed 2006 and 2004, but I've been playing it since 1998, so it makes the 8+ list.
Euphrat & Tigris has been missing the past couple of years and it will hopefully hit the table again in 2008, but for whatever reason I have not had the same yen for it I have in the past and while it had a good 8 year streak, it looks like 2006's omission wasn't just a fluke.
7+ out of the past 11
The 100% club for the past 7 years is: Knockabout, For Sale, Zirkus Flohcati, Crokinole, Princes of Florence, Electronic Catchphrase.
7 out of the past 8: Carcassonne, Cartagena, Flinke Pinke and missed this year for the first time: Vinci, Traumfabrik, Lord of the Rings.
Take It Easy had a 7 year streak from 1999-2005 and hasn't come back since, but it's likely to be back in 2008.
Set has been intermittent, missing 1999, 2001, 2004, and 2005, but being one of the "old" games, it's gotten to 7.
Overall, I continue to like the "year metric" and the "MonthMetric" as measures of gaming quality and longevity.
Games of the year, 2007
Last year, I did my personal "game of the year" for several categories, and I'll do it again:
Factory Fun
This may be skirting the line of what constitutes light/filler. If you think it's over the line, the award should instead go to Felix: Cat in the Sack, and the honorable mention to Toppo.
Race for the Galaxy
Race is sufficiently exceptional it does deserve the two awards it
gets here. No other 2-player stood out this year, but classic
favorites Blue Moon and Knockabout deserve honorable mentions.
Go Away Monster!
Of the 27 games I played with my 3-year-old, 11 of them were this
game, making it a clear winner. Her and my other favorites in this
are include Monza and Who Lives Where?. Zof im
Huhnerhof also gets an honorable mention for being really neat.
Race for the Galaxy
Unambiguous and amazing. This game is likely to rapidly ascend to top-10 of all-time status. Honorable mention: Notre Dame
Descent
Still amazing.
Light Game/Filler
Factory Fun
This may be skirting the line of what constitutes light/filler. If you think it's over the line, the award should instead go to Felix: Cat in the Sack, and the honorable mention to Toppo.
2-player game
Race for the Galaxy
Race is sufficiently exceptional it does deserve the two awards it
gets here. No other 2-player stood out this year, but classic
favorites Blue Moon and Knockabout deserve honorable mentions.
Kids/Family
Go Away Monster!
Of the 27 games I played with my 3-year-old, 11 of them were this
game, making it a clear winner. Her and my other favorites in this
are include Monza and Who Lives Where?. Zof im
Huhnerhof also gets an honorable mention for being really neat.
Eurogame
Race for the Galaxy
Unambiguous and amazing. This game is likely to rapidly ascend to top-10 of all-time status. Honorable mention: Notre Dame
Amerigame
Descent
Still amazing.
2007 Games Summary
- 256 games played
- 25% bi-weekly group
- 21% Gathering
- 13% Home
- 8% Work
- 8% UG semi-annuals
- 25% Other
- 25% bi-weekly group
- 153 titles played
- 73 new-to-me titles played
- 78 sessions
- 38% Home
- 20% Bi-weekly group
- 12% Work
- 9% Gathering
- 3% UG semi-annuals
- 18% Other
- 38% Home
- ~93 hours
- 170 opponents
Groups Breakdown
Bi-weekly gaming group
25% of games played
34% of titles played*
20% of sessions
17% of opponents
Gathering
21% of games played
25% of titles played*
9% of sessions played (each day counted separately)
38% of opponents*
Gaming at work
8% of games played
11% of games played*
12% of sessions
18% of opponents*
Gaming at home
13% of games played
10% of titles played*
38% of sessions
5% of opponents*
UG Semi-annual Events
8% of games played
12% of titles played*
3% of sessions
12% of opponents
* Percentages could add up to more than 100, since the same title/opponents can
occur in different groups
Top Games
Top 10 games (by my own "hot games" metric) for 2007
10) Loopin' Louie
9) Antike
8) Ra
7) Princes of Florence
6) Felix: Cat in the Hat
5) Um Krone und Kragen
4) Factory Fun
3) Descent
2) Notre Dame
1) Race for the Galaxy
Fives and Dimes
- 10+
- Race for the Galaxy (18 plays)
Go Away Monster! (11 plays) - 5+
Factory Fun (7 plays)
Notre Dame (5 plays)
Toppo (5 plays)
Felix: Cat in the Sack (5 plays)
Speed (5 plays)
Top games by sessions are exactly the same, in the same order.
Top games by time spent playing are:
Descent, RftG, Notre Dame, Factory Fun, Princes of Florence and Ra
MonthMetric
1) Go Away Monster (6 months in 2007, 7 ever)
2) Factory Fun (4 months in 2007, 5 ever)
3) Notre Dame (4 months in 2007, 4 ever)
4) Monza (4 months in 2007, 4 ever)
... new inductees to the MM>=10 list ...
5) Blue Moon (2 months in 2007, 11 ever)
6) Light Speed (2 months in 2007, 10 ever)
7) Flinke Pinke (1 month in 2007, 10 ever)
8) Samurai (1 month in 2007, 10 ever)
Top Opponents
Of the top 25 opponents (by number of games)
10 are regular attendees of the bi-weekly group
4 live in California
3 are other local gamers (not attendees of the bi-weekly group)
2 are family members
2 are co-workers
1 each from NY, WA, PA and TX
Year over Year
Year Games New Diff Ses Ppl
1997 ~30
1998 ~100
1999 ~150 63
2000 301 112 141 126 129
2001 712 172 266 175 165
2002 650 161 279 163 241
2003 552 128 272 129 180
2004 470 80 212 112 216
2005 429 92 208 124 236
2006 365 84 205 83 216
2007 256 73 153 78 170
First Derivative (year over year differential)
Years Games New Diff Ses Ppl
2000-2001 +136% +54% +89% +39% +28%
2001-2002 - 9% - 6% + 5% - 7% +46%
2002-2003 - 15% -20% - 3% -21% -25%
2003-2004 - 15% -48% -22% -13% +20%
2004-2005 - 9% +15% - 2% +11% + 9%
2005-2006 - 15% - 9% - 1% -33% - 9%
2006-2007 - 30% -13% -25% - 6% -22%
Subscribe to:
Posts (Atom)