Sunday, July 4, 2004

June 2004 Games

June was another slow month for games, with a great many other
priorities surpassing game playing. I will soon be redefining what
constitutes a "slow" month. Fortunately, I did get to play several longer games.

24 games played, 17 titles (1 new to me) over 7 sessions with 22 different people.

Hot Games for June, 2004

I am extremely fond of this game. I liked Traders of Genoa, also by Rudiger Dorn, but this is even better. It's got interesting auctions, a complex but manageable system of interlocking bits and a variety of paths to victory. It seems to be a bit north of two hours, and I hope that gets lower with experience, but I really don't usually mind.

Power Grid
I was never a huge fan of Funkenschlag, but Power Grid manages to fix the two "problems" it had: components and length. It's still not short, but it's an outstanding business game.

I'm saddened that other people don't seem to enjoy this as much as I do.

Ma Ni Ki!
It's so cute and it's good filler.

Mole Hill
This is a clever game with a good lesson in advance planning.

Electronic Catchphrase
"Vittles" is very hard to clue, if "tender" doesn't send people down the right track.

Royal Turf
Go Nougat!

San Juan
This is experiencing a greater durability than expected under a pretty heavy load of play.

Apples to Apples
Not as novel as it used to be, but still fun to pull out occasionally.

Lost Cities
Played every year from 1999 to 2004 and deserves it.

No comments:

Post a Comment