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Matthew Gray
matthew@gray.org
I am a father, board gamer and software engineer.

Internet

In addition to my blog (this page), you can find me on BoardGameGeek, Twitter, Flickr, LinkedIn, FriendFeed, and various other places. I also have a slightly stale homepage.

Personal

I am an avid board gamer. I am one of the (volunteer) admins of BoardGameGeek, maintainer of the GameStoreDB, board game blogger, and gaming software geek.

Professional

I am a staff software engineer at Google. Previously, I was the CTO at an 802.11 location and security company, Newbury Networks in Boston. In June, 1999 I received my Masters degree from the MIT Media Lab. I graduated from MIT (undergraduate) in June, 1997, in physics. Prior to that I was CTO of net.Genesis from 1994 to 1996.

While at MIT, I was one of the three members of the Student Information Processing Board (SIPB) who set up www.mit.edu in the spring of 1993. I am also a former/inactive member of the Apache group, a volunteer group of developers of Apache, the world's most popular web server.

Blog

Friday, December 29, 2006

Games of the year, 2006

This year, I'm doing a few categories as well as an overall "game of the year".

Best Light Game/Filler


Um Krone und Kragen

I really enjoy this one and it is a shame the English edition has run
into printing problems and the like. Once I get my own copy, I expect plays to go up.

2-player Game



Times Square

This is fun, but unfortunately it is more representative of a bit of a
weak year for 2-player games, for me. Honorable mention for two older
2-player games that I enjoyed a lot this year: Deflexion and Darter.

Kids/Family Game


Nacht der Magier

Very cute and plays well (albeit very differently) in the dark and in the light.

Eurogame


Blue Moon City
An outstanding offering from Knizia. Honorable mentions (both very strong): Thurn & Taxis and Augsburg 1520.

Amerigame and Game of the Year


Descent

I am not usually a big fan of long games, but when I like them, they
tend to be the deeply thematic games. This game really manages to hit
that the dungeon crawl sweet spot and remains engaging and interesting
for it's full (4 hour) duration as either Hero or Overlord and over
multiple scenarios.

Posted by Matthew Gray at 11:55 AM 0 comments Links to this post
Labels: Games, Lists

Sunday, December 3, 2006

My BGG tools and toys

I've written a variety of BoardGameGeek tools and toys, some mentioned
here, some mentioned on the BGG forums. I thought it would be useful
to have a single page which lists them. Here it is: Matthew Gray's BGG Tools. It includes the
trade tools, colllection tools, and a "random BGG game" bookmarklet.
There's one more, very neat, addition I'll hopefully be adding soon,
but it may take some time to work out the kinks. Enjoy.

(This is posted under the WebServices category because most, but not
all of the tools use the BGG XML API)

Posted by Matthew Gray at 1:19 PM 0 comments Links to this post
Labels: Technology, WebServices
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Disclaimer

I work for Google as a Software Engineer. This is my personal blog. The views expressed on these pages are mine alone and not those of my employer.